Place the 12 FUSES in the correct positions.TASK: Fix the fuse box: insert the fuses into the correct positions.Pick up the FUSE BOX KEY and use it to unlock the fuse box.Click on the box of fuses in the lower left corner.TASKS: Fix the fuse box find the fuses.Look at the fuse box diagram in the hiding place.Locate the red GLOVE on top of the cabinet use it on the hand-print to reveal a hiding place.TASKS: Fix the fuse box find the fuse box diagram.She will help if you get the electricity running again.The ghost of the nanny warns you about little Johnny.Take the LIGHTER light the lamp with it.Locate the LANTERN KNOB in the small box use it on the lamp.Take the GAS from the desk use it in the lamp.Locate the hidden objects on the list and the LIGHTER.Click on the sparkling suitcase, just below the key cabinet, for a hidden object screen.Open the cabinet take the ornate BOX KEY.Take the WIRE CUTTERS use them to open the key cabinet.When the mirror is clean, click anywhere to enter the next room.You will see the percent complete at the top of the mirror.Left-click and hold while brushing the mirror to clear away all the dust.TASK: Dust off the mirror to travel to the next room.TASK: Spot the 17 differences in Stan's reflection.Click on the mirror on the left to reveal a mini-game.Click anywhere to return to the corridor.Place the SHARD in the matching space in the mirror.You are transported to the mirror that shattered and trapped you in the mansion.Take the SHARD that appears in the safe.Exit the message by clicking anywhere outside.Use the mirror on the message to reveal that “Only the mirror shards can help a prisoner escape this cursed house.”.The message is reversed! Find the MIRROR in the lower right corner of the corridor.The upper left piece is stationary, so it is best to start there.Drag and drop pieces of the note to piece it back together.TASK: Reassemble the note to read the message.
Click on the roll of paper to trigger a mini-game.After placing the items into the niches, the safe will open.Place the 5 items into the niches on the safe.Locate the SPUR, STAR, and 2 CAT FIGURINES in the scene.Click on the sparkling area to open a hidden object game and find the HORSESHOE.Click on the leftmost painting to reveal the safe.TASK: Find the safe hidden in the corridor.The ghost of a hooded figure appears and warns that you are forever trapped.Click on the light bulbs in the 5 remaining lights to turn them on.Find an old newspaper article about a missing nobleman.Use the ELECTRICAL TAPE to repair the wire on the left wall.Locate all the items in the hidden object list.Select the sparkling hidden object scene.Take the SCREWDRIVER use it on the broken switch on the right.Take the LAMPSHADE place it on the middle right lamp.Click on the bulb to turn on the light.Pick up the LIGHT BULB use it on the far left lamp.Take the blinking FLASHLIGHT from the floor.You may choose to allow some interactive help in the beginning of the game.Click on the tab to switch between the two.The bottom center of the screen shows your current Inventory or item list.The lower right of the game screen has the Hint and Menu buttons.Below the Task button is the Shards button with which you can view the progress of the mirror.The lower left of the game screen has a Task button to view the current task.You may skip mini-games after the Skip Meter fills.Hints are unlimited, but you must wait for the meter to refill.Too many incorrect clicks will cause the screen to “crack” for a short time.The extras menus and bonus quest door are only available with the Collector's edition.